Games that challenge the mind — and bring players together.

We craft modern, psychological experiences that blend creativity, accessibility, and community spirit into every pixel and line of code.

Quick Stats

• Three-lane map philosophy
• Anti-cheat & server-side checks
• Community voting for maps & cosmetics

Our Ethos

Old-school soul. Modern execution.

“No pay-to-win, ever. The fun and the grind are the point.”— Founder
“Keep it about gunfights and map knowledge — not superpowers.”— On design philosophy
“Cheating kills the experience. Skill and teamwork should win.”— On competitive integrity
“We’re building the game we would want to play — with the community, not against it.”— Studio promise

Why choose Fractured Minds

Real signals that we build, ship, and support.

0 pay-to-win, ever

Player-first design. No predatory monetization. Just good games.

Performance budgets

Targets set per feature to keep framerate smooth on mid-tier hardware.

Accessibility checklist

Assist modes, color-safe palettes, remappable input—baked in from prototype.

Transparent roadmaps

Open changelogs and community votes guide post-launch support.

Security-first services

Hardened APIs, rate-limits, and telemetry that respects privacy.

Partner-ready

Clear build pipelines, versioned releases, and automated QA.

10k+

community members across platforms

120ms

target max input latency in multiplayer

96%

players recommending early builds

Roadmap

A snapshot of what we're building next.

Now

Vertical slice polish, accessibility pass, network sync tests.

Next

Public playtest, balance updates, Steam page & trailers.

Later

Seasonal co-op challenges, modding tools, creator program.

News

Updates, previews, and dev notes.

Dev Log

Netcode sync tests pass on variable latency

We’re validating input serialization and server reconciliation under real-world jitter.

Preview

Three-lane map #02 (“Foundry”) first look

Classic lanes, modern flow. Sightline trims and power-positions under review.

Community

Map votes & creator program

We’re finalizing how community maps get funded, featured, and rotated.

Coming Soon

Playtest dates

Sign-ups open soon.

Coming Soon

Trailer teaser

First footage drops when it’s worthy.

Frequently Asked Questions

We develop a range from immersive single-player adventures to innovative multiplayer experiences, always with clear mechanics and polished gameplay.
Creativity + performance + community feedback. We build what lasts beyond trends and runs smoothly on mid-tier hardware.
Absolutely. We value community input and encourage suggestions and bug reports to guide iteration.
Yes — options and controls that welcome different players are a baseline: remappable input, assist modes, color-safe palettes, and more.
Practical utilities powered by smart design to complement our games and community workflows.

Stay Connected

Join us on Discord and tune in for updates and behind-the-scenes.

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